After 6 months of waiting, NWNX4 has finally reached beta! The NWN eXtender has been an essential add-on program (plug-in) to those of us who intend to make persistent world out of NWN. Acting as a game state viewer, it allowed a peek into the game engine, and extraction of certain variables from the game engines to be stored into an external database (such as SQLlite, or MySQL). The data storage is the most basic feature of a persistent world.
Having seen NWNX in action, it helped us tremendously in implementing the logistic for Information Trails. Hopefully NWNX4 is equally helpful (if not better) in extending the functionality of NWN2.
Although I do wish the naming convention can be better than what it is right now (i.e. NWNX2 for NWN1, and NWNX4 for NWN2). This is a work of love by Papillon; and to top it all, it is free. I can’t complain, can I?
NWNX4 Prototype 1.07
State: beta | Version: 4.0.0.7 (This is version 7 of the prototype.)
Now includes a GUI, demo modules, new logging option, important bugfixes, upgrade to current SQLite library, and changes to how locations are stored.
NWNX prototype 7 is now officially considered BETA.
