The Database-Driven Persistent World (DDPW) Project was conceived as a response to the difficulties that were being encountered by Dungeons and Dragons (D&D) fans who either lacked the required technical knowledge or simply did not have the massive amonts of time required to create a decent Neverwinter Nights (NWN) module which would take a short 2 – 3 hours to play through. A means of creating adventures and even entire campaigns in a fraction of the time it normally takes to build them would be an ideal tool to complement NWN experience.
Although the Aurora Toolset (NWN1) is an excellent tool for module makers and allows for nearly limitless possibilities, the amount of time required to both learn and use the toolset often proves to be prohibitively taxing in both time and effort for most Dungeon Masters (DMs).
This project is intended to answer these needs and has done so in a way that does not severely compromise creativity and flexibility.