Posts Tagged ‘Assessment’

Predictive Probabilities

Predictive Probabilities

Found a Predictive Probabilities Analysis software for download at the Dept of Biostatistics and Applied Mathematics (BAM Software Download Site), maintained by the MD Anderson Cancer Center of the University of Texas.
This is primarily a software to support clinical trials in which the endpoint is binary or time-to-event (TTE).


Games For Learning Institute (G4LI)

Games For Learning Institute (G4LI)

There will be a new Games for Learning Institute (G4LI) in New York University. The institute is a new joint research endeavor of Microsoft Research, New York University, and a consortium of universities, including: Columbia University, the City University of New York (CUNY), Dartmouth College, Parsons The New School for Design, Polytechnic Institute of NYU, [...]


Virtual Hereos & Unreal

Virtual Hereos & Unreal

The interview of Virtual Heroes by Serious Games Source yielded some good information about what VH planned on doing to further their “learning with video game” technology and in making a name for their company. They have developed an assessment component called “Advance Learning Technology” for use with Epic Games’ Unreal Engine (VH licensed the [...]


CGames 2007

CGames 2007

I will be presenting “Assessing What Players Learned in Serious Games: In Situ Data Collection, Information Trails and Quantitative Analysis”at the 10th International Conference on Computer Games: AI, Animation, Mobile, Educational & Serious Games (CGAMES 2007) on July 25th – 28th, 2007, in Louisville, KY.
This would be my first foray into the computer games conferences [...]


Neverwinter Nights 2 “Research”

Neverwinter Nights 2 “Research”

I have finally come across the first report about folks “using Neverwinter Nights 2 for learning and/or research.” I am pretty sure the folks at Heriot-Watt University are somehow “inspired” by the success at West Nottinghamshire — since both Judith Good and Judy Robertson also hailed from the United Kingdom.
But whatever the things they are [...]


Assessment & Results of Serious Games

Assessment & Results of Serious Games

The Game Developer Conference will soon be here (March 5-9, 2007). Although serious games initiative is relatively young (3 years?), the assessment aspect of serious games is obvious an important topic. Below are this year’s run down of the Assessment and Result track in the Serious Game Summit (SGS) section:

Erasing The Delta: Creating Games Where [...]


Assessment and Digital Game-Based Learning

Assessment and Digital Game-Based Learning

Although the following quotes are from an older article: Game Plan, from Technology and Learning (Vol 26, No. 3), some of the problems faced in implementing games in education remain relevant… (sadly, this means nothing much has changed since 2005). The full article can be found here: Techlearning (October 15, 2005)
Educators are on the brink [...]