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	<title>Performance Tracing &#187; Military</title>
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	<description>In situ Assessment for Game-Based Learning</description>
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		<title>IPT</title>
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		<pubDate>Wed, 08 Apr 2009 07:55:45 +0000</pubDate>
		<dc:creator>Sebastian</dc:creator>
				<category><![CDATA[Serious Games]]></category>
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		<description><![CDATA[Matthias Spruill (SAIC) sent me an email out of the blue and asked if I would be interested in serving as a member on the IPT team. Well, yeah! It&#8217;s been two/three years now, since I got to know Curtis &#8230; <a href="http://www.csloh.com/research/ipt/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Training Project Office (TPO) for gaming</title>
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		<pubDate>Fri, 14 Dec 2007 22:44:38 +0000</pubDate>
		<dc:creator>Sebastian</dc:creator>
				<category><![CDATA[News & Updates]]></category>
		<category><![CDATA[Military]]></category>
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		<description><![CDATA[There is simply an incessant stream of news about the military and serious games! Wow! Moreover, the Army are coming up with new projects to serious looking at this new training technology. Interactive Entertainment Today reported that the US Army &#8230; <a href="http://www.csloh.com/research/training-project-office-tpo-for-gaming/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Neverwinter Nights for military</title>
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		<comments>http://www.csloh.com/research/shawn-a-weil/#comments</comments>
		<pubDate>Tue, 04 Dec 2007 00:07:14 +0000</pubDate>
		<dc:creator>Sebastian</dc:creator>
				<category><![CDATA[Military]]></category>
		<category><![CDATA[Modding]]></category>
		<category><![CDATA[Neverwinter Nights]]></category>
		<category><![CDATA[Serious Games]]></category>
		<category><![CDATA[Who's Who]]></category>

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		<description><![CDATA[It was at I/ITSEC 2007 that I first heard about Shawn A. Weil from the folks from Aptima, Inc. (Woburn, MA). It appeared that Aptima (or should I say Weil?) also worked on Neverwinter Nights for a little bit, and &#8230; <a href="http://www.csloh.com/research/shawn-a-weil/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>I/ITSEC 2007 (Orlando, FL)</title>
		<link>http://www.csloh.com/research/iitsec-2007-orlando-fl/</link>
		<comments>http://www.csloh.com/research/iitsec-2007-orlando-fl/#comments</comments>
		<pubDate>Mon, 03 Dec 2007 23:51:03 +0000</pubDate>
		<dc:creator>Sebastian</dc:creator>
				<category><![CDATA[Conference]]></category>
		<category><![CDATA[Military]]></category>
		<category><![CDATA[Modding]]></category>
		<category><![CDATA[Neverwinter Nights]]></category>
		<category><![CDATA[Serious Games]]></category>

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		<description><![CDATA[My participation in the Interservice/Industry Training, Simulation &#38; Education Conference (I/ITSEC) 2007 was more chance than planned. I had seen an advertisement for Serious Games Challenge on the Serious Games listserv, and decided to go for it. After two months &#8230; <a href="http://www.csloh.com/research/iitsec-2007-orlando-fl/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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