Games For Learning Institute (G4LI)
There will be a new Games for Learning Institute (G4LI) in New York University. The institute is a new joint research endeavor of Microsoft Research, New York University, and a consortium of universities, including: Columbia University, the City University of New York (CUNY), Dartmouth College, Parsons The New School for Design, Polytechnic Institute of NYU, [...]
Psychology Study (Violence and Games)
Remember I blogged about my involvement with some Psychologist colleagues? I have been auditing Mike Y’s class on Judgment & Decision Making (JDM) this semester, while it requires extra commitment, the class has been awesome!! He just sent me this Psychology blog: Punishing video game violence: Does it reduce aggressive behavior? Wow, another study by [...]
Video Games News Alert
Video Game Helps Math Students Vanquish an Archfiend: Algebra New York Times Tue, 07 Oct 2008 4:20 PM PDT This fall, schools in the New York area will test video game prototypes focusing on math and science. New Video Game Aimed At Teen Girls Made In MN WCCO Minneapolis – St. Paul Tue, 07 Oct [...]
clone wars: Singapore

Clone Wars was made in Singapore!! Wow! Since the first film was shown on the big screen over 30 years ago, “Star Wars” fans have dreamed of the day that gaming could replicate those lightsaber battles between good and evil. Thanks to Nintendo’s revolutionary Wii, that day has come with “Star Wars The Clone Wars: [...]
DIY 3D Viewer
Wired magazine has an article on how to DIY a 3D viewing theater. Interesting project for the winter. Here’s the instruction: 1) Score two 17-inch LCDs You may need two older LCDs for this. Accordingly, pre-2005 models have liquid crystals between two sheets of glass, a setup that produces the required linear polarized rays. When viewed [...]
Virtual Hereos & Unreal
The interview of Virtual Heroes by Serious Games Source yielded some good information about what VH planned on doing to further their “learning with video game” technology and in making a name for their company. They have developed an assessment component called “Advance Learning Technology” for use with Epic Games’ Unreal Engine (VH licensed the [...]
Measuring Effectiveness Through Time
Yet another Online Measuring Tool, this time by Microsoft. Yahoo! News reported the following about a management mapping tool. Generally, the success of an ad is determined on how frequently it is viewed or clicked. Microsoft said the most commonly used metric in the industry, counting clicks, is a poor way to measure the effectiveness [...]
Tracking Your Communications
Yet another tracking software, this time for your BlackBerry. I don’t have one, so don’t know how it may affect my life, but I can imagine… Yahoo! News reports on Security Software Tracks BlackBerry Communications Gwava, the developer of security software, plans to introduce today a product that lets enterprises easily track and find text [...]
Training Project Office (TPO) for gaming
There is simply an incessant stream of news about the military and serious games! Wow! Moreover, the Army are coming up with new projects to serious looking at this new training technology. Interactive Entertainment Today reported that the US Army has founded a new project office for games that focuses on training simulators. The new [...]
Serious Games research lab
I believe it was September 2004 when I first approached the School of Mass Communication and Media Arts to seek possibility in working towards having a “Serious Games degree at the place where I work, but the amount of red tapes involved in the process is simply unbelievable, especially when it is bottoms-up. This kind [...]
NWN2 Custom Model Contest
Okay, I must admit I missed this one altogether. Apparently, Obsidian had commissioned a Custom Model Contest sometime in November… (I figured it was right around the time I was preoccupied with The Witcher). Anyway, for posterity sake, you can still view (and download) the custom models submitted for the contest here. The original announcement [...]
Playing to Learn
The Murphy Winter Report (2005/2006) ran an article about Kathleen Hansen and Nora Paul of University of Minnesota using NWN for Journalism. (I have known about someone using NWN for journalism for quite sometime now, but it keep slipping my mind as to who the researchers are… Now I won’t forget.) Original article: http://sjmc.umn.edu/mreporter/winter2005/neverwinter.html (Excerpt… [...]
Game development trend?
The Dream-Build-Play contest is certainly a trend indicator. Instead of the “in-house development” model, forward-looking game companies are beginning to encourage outside talents. Game making contests has been around for some time, HiddenAgenda.com, for example, has been running an annual game making contest (prize money: $25 000!) since 2003. [In case you are interested, past [...]
Making the News
Kathryn Jaehnig did a write up for CILR’s Information Trails research team today. The article was printed in today’s Southern Illinoisan newspaper. Headline: Computer Games May Help with Class Work ID: 19394578.doc Author: Kathryn Jaehnig Approx. number of words: 687 CARBONDALE – Some day, in the not-so-distant future in a school not far [...]